To speak toward the going all magic, or all damage parties.
Saving throws shouldn't be completely reliant on armor value. 8 The Shadow Prince's Signet I don't know if the armor system is broken or breaks the idea of CC altogether, but the fact that they give physical and magical armor to EVERYONE in act 1 pretty much = cc ineffective. Divinity: Original Sin 2 - Definitive Edition. also u may want to focus on which type of armor u want to deplete, for example if u have 3 characters that do regular armor dmg and a mage as ur main dps he will be useless so in that case u may want a ranger or wayfarer #12. If you are keen on your armor builds, then you know how important each item would be for your set.
Physical and Magical armor is a new mechanic introduced in Divinity: Original Sin 2 to add more depth to combat by introducing a new obstacle to plan around, where as in DoS1 it was easier to bombard the enemy with damage without a second thought.